![]() ![]() Press Cmd/Ctrl (Mac/Windows) + Shift + F to open it. Say the malicious script is prompting random purchases in your game, you can find all the scripts where MarketplaceService is referenced. ![]() This handy feature is built right into Studio, and while it has fewer use cases compared to the above two options, it can still prove quite helpful. Venom by by by Backdoor/Infection Script Detector by Option 3: Using Studio’s Builtin ‘Find in all scripts’ Feature Some reputable ones based on those search results are: I won’t go very in-depth here as they are all quite different, so I’ll let you explore. There is a wide variety of these created by other users, so a simple search like backdoor scanner or malicious script scanner yields many results. Make sure to check CSGDictionaryService!Īnother method that is fairly widely used, especially by those less knowledgeable in scripting is backdoor scanning plugins. Try to run this on as many services as you can, you used to be able to scan the entire game, but such functionality has been restricted. All Scripts, LocalScripts, and ModuleScripts all inherit the LuaSourceContainer class and it scans all descendants of the defined location, so it’ll find everything! Here’s a quick example I whipped up: Such a command looks something like this (change the ‘LOCATION’ to wherever you want to scan like workspace for example):įor _, instance in ipairs(LOCATION:GetDescendants()) do if instance:IsA("LuaSourceContainer") then print(instance:GetFullName()) end endĪfter running this, you can survey through the results in the output window for unexpected scripts. A small command is run to scan the place for all script instances, then their name and ancestry trace are logged to the output. This is a general starter used by most and it’s pretty simple.
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